The TurboFloat library: what you include with your application to allow for floating licensing. You can integrate it with your app using any programming language. Read on for specific language articles:
Use TurboFloat library with any programming language
You can integrate the TurboFloat library in your app no matter what programming language you use. Here are some tutorials:
Need to integrate TurboFloat with another language and you're not sure how? Ask us on the forum.
Requirements for TurboFloat & TurboFloat Server
TurboFloat works on Windows Vista through Windows 11, macOS (Mac OS X), Linux, and BSD:
Windows
Windows Vista
Windows 2008 (and 2008 R2)
Windows 7
Windows 2012 (and 2012 R2)
Windows 8 (and Windows 8.1)
Windows 10
Windows Server 2016
Windows Server 2019
Windows Server 2022
Windows 11
macOS
10.9 and newer
Linux
Oldest supported LTS releases (e.g. RHEL 7 / CentOS 7) and newer (see: Linux dependencies)
FreeBSD
FreeBSD 12.0 and newer
There are no external dependencies. Also, TurboFloat works on the following CPU architectures:
Windows: x86 and x64 (a.k.a. Intel / AMD 32-bit and 64-bit) and ARM64
macOS: Universal binary for Intel 64-bit & ARM64 ("Apple Silicon")
Linux: x86, x64, ARM 32-bit (ARMv7-A & ARMv8-A), and ARM64
FreeBSD: x86 and x64
Cross platform compatibility
Your app, using the TurboFloat library, can "talk" to the TurboFloat Server no matter which platform either the TurboFloat library or the TurboFloat Server are sitting on. For example your app could be running on Linux and talking to a TurboFloat Server running on Windows.
This gives your customers flexibility to install the TurboFloat Server instance on a computer that best fits their needs.