The wyDay blog is where you find all the latest news and tips about our existing products and new products to come.
TurboActivate and TurboFloat 4.1 are now out! This release is a huge leap forward in quality and features and sets the foundation for the new product releases that will be rolled out over the next 2 months.
So, wait no longer: get the latest TurboActivate and TurboFloat on your API page.
If you're not already a LimeLM customer, sign up now for free!
Here are the big "marquee" features of this release:
Learn more over in our "Using TurboActivate with NodeJS or Electron" article (for hardware-locked licensing) and our "Using TurboFloat with NodeJS or Electron" article (for floating licensing). These articles and the accompanying example apps will show you everything you need to know to add true node-locked and floating licensing to your NodeJS app whether you're on Windows, Linux, macOS, or FreeBSD.
Which brings us to our next big feature:
In addition to supporting the "big 3" operating systems (Windows, macOS, and Linux) with this 4.1 release we've added support for FreeBSD! All of our products now run natively on FreeBSD 10.x and above (no Linux compatibility layer necessary).
You can download the latest versions on your API page in LimeLM.
Prior to this release of TurboFloat Server version 4.1, the TurboFloat Library and TurboFloat Server only "talked" over encrypted raw binary. This was perfectly fine when the TurboFloat Server was behind a corporate firewall and all of the "clients" existed in the same network.
Things got trickier when a corporate end-user decided to host their TurboFloat Server on a public facing computer and their employees ran your app from different networks. If they had a "direct" connection to the server running the TFS instance (whether on the same network or through a VPN), then everything worked fine. But things are rarely so easy in a corporation. Inevitably communications would need to go through a labyrinth of proxies. And, unfortunately, proxies rarely support "raw" transmitted data.
The solution is letting your app (using the TurboFloat Library) talk to the TurboFloat Server over HTTPS. Read more about how to do it here: Configuring TurboFloat Server for HTTPS communication.
Now corporate clients with complicated proxy setups (or anyone else) can have all of the communication happen over HTTPS.
We're also excited to add improved client-side date/time fraud to the timed-trials functionality in TurboActivate. We improve client-side fraud detection with every release of TurboActivate, but this version took a leap forward.
Additionally, we've added a new function "
TA_SetTrialCallback()" that gives you real-time notifications of trial expirations and fraud. This means there's no more need to "poll" TurboActivate functions for the life-time of your process. Just, call that function once, and let TurboActivate handle it.
Prior to this 4.1 release we made the following ARM builds of our products:
armv4t, 32-bit little-endian, soft-float
armv7-a, 32-bit little-endian, soft-float
aarch64, 64-bit little-endian, soft-float
But we've found this doesn't match the use-case for most of our customers on these platforms, so we've added "hard-float" version for everything other than the armv4t target, and we've added an armv8-a, 32-bit build. So, here's our new targets:
armv4t, 32-bit little-endian, soft-float
armv7-a, 32-bit little-endian, hard-float
armv8-a, 32-bit little-endian, hard-float
aarch64, 64-bit little-endian, hard-float
What this means in practice is that you can sell your app and target distros like Raspian (and all other popular arm-based distros) without having to re-target your app for "soft-float" support.
In addition to the big features listed here, we have a ton of quality improvements and tweaks to provide a better experience for all end-users. Read a condensed list of changes here for TurboActivate and the changes for TurboFloat.
We've just released TurboActivate 4.0 and TurboFloat 4.0. With these new releases comes some huge improvements and features. Read on for details, or if you want to jump right in, get them on your API page; it's free for all LimeLM customers (whether you're on the free plan or one of our paying plans).
Probably the biggest visible feature of this release is the new verified trials functionality in TurboActivate. This means you can offer trials to your users that are verified with our servers, cryptographically-signed, and locked to that machine, all without having to give your customers a product key ahead of time.
What this means is that a potential customer can download your trial software from your website, and begin using the trial immediately. All of the magic of starting the trial for the machine, and making sure customer changes to the machine don't reset the trial, are handled by TurboActivate and our proprietary computer-fingerprinting algorithm.
With our new no-click verified trials in TurboActivate 4.0, there's no need to collect email addresses of customers. They can just start your app and TurboActivate & LimeLM will work behind the scenes to start (or resume) the trial of your app.
Another feature about our new no-click verified trials is the fact that the customer can't reset them. Even if the customer completely wiped their hard drive, re-installed their operating system, and re-installed your app, the proprietary hardware-fingerprint algorithm in TurboActivate & LimeLM knows that the computer has already started the trial, and the user will continue exactly where they left off.
There are no limits to how many times you can extend the trials for potential customers.
One of the benefits of this new no-click verified trial system is the ability to track in real-time who is trying your app, how long they used the trial, and how many people are trying it.
All of the plans now have a verified trial limit based on the assumption that about 5% of trial users convert to be paying users. For example, the Solo plan (the $11/month plan) has a 300 activation limit, and a new 6,000 verified trial limit (meaning 6,000 different computers or devices can use the verified trial of your app).
Our hardware fingerprinting technology has gone through 4 major iterations (and countless minor iterations) over the past decade. This latest iteration is our best by far (and is a major leap over our last iteration). We've eliminated all known real-computer fingerprint false-positives and false-negatives on Windows, Mac OS X, and Linux.
We've put a lot of work and testing in this latest iteration to make sure your customers have a great experience using your app.
In previous versions of TurboActivate only a single thread in your app could use the library functions. Now any thread in your app can use the TurboActivate functions and TurboActivate internally handles the access controls.
All of our products now completely support IPv6, all while maintaining full compatibility with IPv4. This means you can use TurboActivate, TurboFloat, and LimeLM in any environment and know it "just works".
TurboActivate and TurboFloat work with any programming language or scripting language. But we like to write example apps and help articles to speed along our customers' development. The two newest examples added to the list are for TurboFloat: Delphi (7 and newer) and VBA (Visual Basic for Applications) for Windows and Mac OS X.
We dedicate a lot of time making online activation as fast as possible for the end-user. This means if we can trim off a millisecond here or a millisecond there we will. And we've been doing that steadily over the past year, making the speed of the activation about twice as fast as it was this time last year.
Also, we've significantly improved our throughput capability (meaning we can handle many, many more activations and verified trials per-second).
This is by no means the end of the line. We have a ton of speedups coming over the next year. The faster we make the activation and verified trials processes the happier your customers will be.
In addition to all of the new cool features, we've been chipping away at bugs. See the following links for a full list of features and fixes:
This year we're making a whole slew of improvements to every one of our products. And we'll be rolling them steadily. The next big update is coming to the LimeLM web interface. It's old, it's ugly, and it desperately needs some love. So that's what we're going to focus 100% of our concentration on over the coming months. And instead of rolling it out in one "big update", we'll roll it out gradually.
On Windows, if a customer disabled a network adapter it would force them to re-activate. Now it just acts as a "fuzzy change". In the upcoming TurboActivate 4.0, the fingerprinting algorithm has been vastly improved to reduce all known false-positives and false-negatives. This is not that improvement.
On Windows (and some unconfirmed Mac OS X reports) in some regions of the world TurboActivate failed to contact the activation servers even if there was nothing locally (on the computer or LAN) blocking the connection. This has been fixed by back-porting the vast amount of networking improvements back from TurboActivate 4.0.
This bug was a result of an ISP-level configuration error that effected a chunk of customers in Australia and New Zealand.
All communication with the activation servers now happens over HTTPS on port 443. This prevents system administrators or any middle-men from inserting junk into reponses to/from the servers. Previously sensitive information was encrypted, but the data was transmitted over HTTP under most circumstances.
Included XCode project for the C example (1 project for dynamic linkage, another for static linkage)