The wyDay blog is where you find all the latest news and tips about our existing products and new products to come.

wyDay blog

Posts in the ‘TurboActivate’ tag

We've just released TurboActivate 3.4.7. You can get it right now on your API page.

Here are the changes:

  • On Windows, if a customer disabled a network adapter it would force them to re-activate. Now it just acts as a "fuzzy change". In the upcoming TurboActivate 4.0, the fingerprinting algorithm has been vastly improved to reduce all known false-positives and false-negatives. This is not that improvement.

  • On Windows (and some unconfirmed Mac OS X reports) in some regions of the world TurboActivate failed to contact the activation servers even if there was nothing locally (on the computer or LAN) blocking the connection. This has been fixed by back-porting the vast amount of networking improvements back from TurboActivate 4.0.

    This bug was a result of an ISP-level configuration error that effected a chunk of customers in Australia and New Zealand.

  • All communication with the activation servers now happens over HTTPS on port 443. This prevents system administrators or any middle-men from inserting junk into reponses to/from the servers. Previously sensitive information was encrypted, but the data was transmitted over HTTP under most circumstances.

  • Included XCode project for the C example (1 project for dynamic linkage, another for static linkage)

LimeLMThis is a short, but long overdue, update to tell you we've extensively tested all of our products with the current pre-release build of Windows 10 (10240), and everything is working perfectly. So if you're using the latest version of TurboActivate and TurboFloat (get the latest versions on your API page), and the latest version of wyBuild, then you'll be able to continue to use the best licensing and updaters with all currently supported versions of Windows.

(And of course, with TurboActivate and TurboFloat, you'll be able to continue to use the best licensing on Mac OS X, Linux, and soon Android in addition to the Windows support).

We'll of course test everything with the final Windows 10 once it comes out.

We keep an up-to-date list of compatibility and requirements on their own pages:

Big changes coming

This past week we did major work and expansion to our server infrastructure to support the big features that are coming to LimeLM in the very near future.

The only changes that you will see currently (as of me writing this) is a healthy speed-up for all requests (managing licenses in LimeLM, online activations, deactivations, web API requests, etc.). But visible — and very cool! — features are coming soon.

So, stay tuned for big updates to LimeLM, TurboActivate, TurboFloat, and wyBuild that will be rolling out over next 3 months.

I'm excited! I can't wait to show off our hard work to our growing, loyal, customer base.