TurboFloat, infrastructure and reliabilitySolved

Q1: You write "A majority of customers should create a TurboFloat Server instance on our infrastructure." but the linked post https://wyday.com/licensechest/help/create-tfs-instance/ does not exist. Do you provide such an infrastructure already or is this a future service?

Q2: I have a potential customer and I'd like to sell him floating licenses (actually I have not implemented FL yet but I would do it when he buys) but he's afraid that this is a slow and unreliable thing. Do you have some arguments that I can pass to him? Something like "floating licensing takes less than 100 ms", "We are in the business with TurboFloat since $nn years", "we use $n redundant servers" or whatever?

Q3: To my knowledge floating licensing works like follows: My software asks the server for a license, if available the server grants one and counts +1. Later my software gives the license back and the server counts -1, right? But what happens when my software crashes or the process is otherwise interrupted before it can return the license?

Q1. Its coming very soon. No hard date. ASAP.

Q2. Our floating licensing is very fast and very reliable. You can see exactly how fast by testing it yourself. Weve been in the business of licensing for over a decade.

Q3. Yep. Crashes: they can re-run your app to regain the same lease.