TurboActivate for Xojo 64bitSolved

Now that Xojo has released 64bit debugging do you have any plans to update the TurboActivate scripts to support 64bit? Essentially all the Declares need to be checked for 64bit compatibility.

Jim

p.s. "tumbs" on a human hand?

Hey Jim,

We'll update the Xojo project in the next few release (not the next release, and probably not the release after that). Right now we're focused on fixing obscure bugs.

TurboActivate already works for x64, so that's all set. Likely Xojo made another breaking change to their language, in which case you might have to update the TurboActivate Xojo classes and fix whatever they broke.

>> "p.s. "tumbs" on a human hand?"

Good catch. We changed it quickly to eliminate a bunch of dumb russian bots posting spam.

Latest version of TurboActivate has an Xojo project with 64-bit support built in.