TurboFloat server and cloud

I've read various threads about using LimeLM on the cloud and the recommendation was to use TorboFloat as a solution. But I am missing something here.TurboFloat requires launching of a server on the customer's local network and seems to imply that this must be the same network where the client apps run (which connect to the TurboFloat server). The examples also use the localhost IP everywhere.In one response, it is said that this server cannot be on the cloud because cloud machines change with every launch. That response also says that the TurboFloat server should be run on customer's own machine locally. But then how do the apps on the cloud connect to the TurboFloat server?

>> "TurboFloat requires launching of a server on the customer's local network and seems to imply that this must be the same network where the client apps run"

Nope, you can host the TurboFloat Server on the customer's network and then run your app from the cloud or any other network. The examples do show coonecting locally (just because it's easier to demo TF when you install everything locally)

But you can connect to any IP or address on any port.

Let me know if that makes sense.

Good, thanks. Would be good to clarify this in the documentation.