TurboActivate.dll size

Greetings

Just curious, not a criticism...the TurboActivate.dll x86 version is 872KB plus TurboActivate.exe is 322KB, LogicNP's CryptoLicensing.dll is 247KB. Without drawing any qualitative comparisons or divulging too much Sekrit[tm], why is your assembly/ies so much bigger? I'm asking out of curiosity mostly because the licensing component for my (future) app will likely be bigger than the actual app itself.

Well, one difference between LogicNP's CryptoLicensing and our TurboActivate is that we use hardware-locked licensing (see: How hardware-locked licensing works ), and they use the computer name. So, part of the difference is between properly designed licensing and sloppily designed licensing.

As far as the other differences in size, CryptoLicensing is entirely a .NET assembly (meaning it can rely on the .NET framework for cryptography, etc.), while TurboActivate is entirely "native" (no external dependencies). In other words, we don't have a hefty framework to build off of. Anything we do (well, most things we do) has to be built directly into TurboActivate.

There are many more substantial differences (we have more features, handle more edge cases, and support more platforms while making it as dead simple for the end-user), but the root of the differences is it's an Apples versus Oranges comparison.

Is that helpful?

...the root of the differences is it's an Apples versus Oranges comparison.Is that helpful?

<== BBcode is off?

Yup, that explains everything I was wondering about and a whole lot more. Thanks. 🙂

Oh, the other difference between them & you is that I'd have to stand-up my own activation server, configure, maintain...I just lost interest in finishing that sentence, nevermind setting up a web server. That ain't my job!

Hence my long-standing preference for LimeLM. Now all I need is a product...(getting there).

cheersEwen