Any raw estimates on TurboActivate 3.3

Hello,

I know this question has been asked a lot. I use Adobe AIR and my software is almost ready for release. The difference maker is that if I release it before TurboActivate 3.3 I have to provide both dmg and exe files for Mac and Windows and with TurboActivate 3.3 I can have just one .air file. I really want to have just one single .air file but also can't wait for more than a month. Can you help me decide if I should release now or wait a month?

Best Regards, Mark

Hey Mark,

TA 3.3 will be out shortly (a day or 2), but it won't include the new Adobe Air 3.0 "native extension" integration method. We haven't had the time to complete it. It will just have the plain old Adobe Air integration method.

Any updates on a release date for 3.3? I have an application launching on 3/31 so any help you provide on providing your worst case release date would be helpful.

Soon. Very soon.

Any updates on a 3.3 release date?

It was released yesterday. You can get it on your API page.

Thanks so much!!!

Sorry for raising this old thread again. Does latest version of TurboActivate allows to make one single air packaged instead of exe/dmg? I downloaded it but seems like example/instructions are not updated.

No, we haven't pre-written an example that shows how to package an *.air package instead of *.exe/*.dmg. You'd have to write the integration library to do that. We haven't done it yet because there are other features that have much more demand from customers.

Hi Wyatt,

I have a .AIR app packaged as .dmg/.exe as per your instructions. It is possible to have a .AIR only version w/o the native code?

That is what the original question implies "TurboActivate 3.3 I have to provide both dmg and exe files for Mac and Windows and with TurboActivate 3.3 I can have just one .air file."

From your reply it sounds like its possible but you don't have time to write an example and/or an integration library.Is that right? If so can you give us some clues?

Thanks,Dave

Hey Dave,

Adobe has a long article on this: Extending Adobe AIR

Hi Wyatt,I guess your answer is "you cannot use TurboActivate w/o native code". Therefore there is no way to use it with ActionScript only. "If you want to rewrite our code in an ANE go ahead". Is that your answer or am I missing something?Dave

No, the current version of the Adobe AIR example application & integration files included with TurboActivate only supports the "native code" and thus, by Adobe's bizarre reasoning, only supports releasing your app as .exe or .dmg.

If you want to use Adobe's newer ANE (which didn't exist when we spent many hundreds of man-hours on the Adobe AIR integration) then you can. The "extension" you create will call TurboActivate.dll (or use the static libraries). So all you would need to write is the "wrapper". You wouldn't need to re-implement any of the licensing logic.

Does that make sense?

Got it, thanks.Dave