Wyatt O'Day (Wyatt) has made 7804 posts.
The log currently shows the full error. What error did you have, and what information could you have…
It's coming along nicely. However, we are holding the static library release off until version 3.0 o…
Alright, we've deleted them. In the near future we'll make this easier with the ability to select bu…
Post on Jun 28, 2011No, you can only delete them one at a time, but we delete them en masse for you. Do you want them al…
I imagine that this particular aspect has the potential (maybe unavoidably so) to bloom into a compl…
Post on Jun 28, 2011Thanks for taking the time to write that. We'll have to make it more robust to handle some more comp…
Post on Jun 22, 2011Unfortunately the only way to do this as of wyBuild 2.6.x is to create separate wyBuild projects for…
You've made my day! Great! If you have any other question and suggestions we'll be happy to help.
You can already execute your program after the updating completes. You can use the "Executing files …
Most likely this is caused by a very poor connection (e.g. flaky wireless connection or dialup) comb…
But to be clear, once the .wyu and .wys are uploaded, the local copy is useless (except for backup p…
Post on Jun 23, 2011You must keep your original files for your application (the only place they're stored is on the disk…
Ok, we'll change that for the next version.
From a scripting perspective you'll have code that creates the initial project using the soon-to-exi…
Post on Jun 23, 2011In the step-by-step walkthrough we say to not add any files to the first version (initially) for the…
Post on Jun 22, 2011Correct, if only a single version exists then the only update will be the "catch all" update. Add an…
Yes, that's correct. One you release your "M" version, you can delete all the "x.to.N" update files …
Do not hard code these paths into your code. Theses directories have changed in the past and they mi…
Hey Oleg, a) How does the wyBuild know what directory to put the new files in? The "Your program'…
Hey John, You can do it either within the LimeLM interface by clicking a product key then clicking…