Using WyBuild First Time

i am using WyBuild Latest Versioni have created a new project Added Company Name Added Product Name

It is a console App.and i have added the reference of AutomaticUpdater.dll (4.0)using .Net 4.0 frameworkMachine Windows 7 64 bitand in Files and Folder -i have added all my Files which includes 1. test.dll 2. MainP.exe3. Main.exe.config

then i gave the Download path info as stated in video

Clicked on Build wyUpdates and then on Build Updatesafter that i have uploaded the Build Updates

Now i have made some changes into my Code as well as Main.Config Now when i have created a new version and Clicked on Build wyUpdates it works finebut when i click on Build Updates it gives me warning asUpdate Successfully with warningand in Warning it says it won't be updated because the old file location...is equal to the new file location in the disk(wonder how it can be same when i have edit my config file and added new settings there)after that i click on Upload Updates

and now when i am checking in my code it is not checking the updation'sCode is here

static AutomaticUpdaterBackend auBackend; static void Main(string[] args) { Console.WriteLine("Okie"); auBackend = new AutomaticUpdaterBackend { //TODO: set a unique string. // For instance, "appname-companyname" GUID = "My-Link",

// With UpdateType set to Automatic, you're still in // charge of checking for updates, but the // AutomaticUpdaterBackend continues with the // downloading and extracting automatically. UpdateType = UpdateType.Automatic }; auBackend.ReadyToBeInstalled += auBackend_ReadyToBeInstalled; auBackend.Initialize(); auBackend.AppLoaded(); //auBackend.UpdateSuccessful += auBackend_UpdateSuccessful; if (!auBackend.ClosingForInstall) { // sees if you checked in the last 10 days, if not it rechecks

//Note: Also, since this will be a service you should call // CheckEvery10Days() from an another thread (rather // than just at startup)

//TODO: do your normal service work }

static void auBackend_ReadyToBeInstalled(object sender, EventArgs e) { // ReadyToBeInstalled event is called when // either the UpdateStepOn == UpdateDownloaded or UpdateReadyToInstall

if (auBackend.UpdateStepOn == UpdateStepOn.UpdateReadyToInstall) { //TODO: Delay the installation of the update until // it's appropriate for your app.

//TODO: Do any "spin-down" operations. auBackend.InstallNow() will // exit this process using Environment.Exit(0), so run // cleanup functions now (close threads, close running programs, // release locked files, etc.)

// here we'll just close immediately to install the new version auBackend.InstallNow(); } }

there is no build error nothing it is not checking the updationalso i have added the reference of the wyUpdate.exe and client.wyc in the Bin Folder [Release Mode]

If you're making an app with a GUI, then use the AutomaticUpdater (not the AutomaticUpdaterBackend). If, however, you're making a non-GUI app, then use the AutomaticUpdaterBackend and handle **all** of the events (not just one or 2).

okie i will be using all event'sis it possible to have the Single Updater to Check my Updates for Two Application's i.eone is Windows Application and another one is Console Appso i basically want Single Updater which check for Updates for both of My Application ?and Updates should be apply only to specific Application's based should not update both the application.